Need a human? Email joshfred@icloud.com — please mention your iPhone model and iOS version, and we'll reply as soon as we can.
How to play
- Plant. On a world, tap a glowing spot to plant a seed. Your very first seed grows in twenty seconds; the first on each new world in about a minute.
- Pick. When a plant glows and says PICK!, tap it and rub the circle to wipe the frost away.
- Make fuel. Tap your rocket, then MAKE FUEL from Sungrass. Your seeds make light; the ship flies on it.
- Fly. Rocket → OPEN STAR MAP → tap a world → FLY → LAUNCH!. Drag anywhere to steer; the cannon sows seeds by itself. Every keeper a seed touches blooms, and a sleeping star in the sky wakes up. Wake the number on the screen and the route is yours.
- Sell & upgrade. At the Night Market, sell crops and spend sparks in the shipyard on cannon, engine, wings, armor, a shield, and Comet's gun-pod.
- Wake a world. Grey worlds are shielded. Build a Signal Breaker in the market's SUPPLIES counter, beat the guard, then the boss — and the world comes back to color.
Common questions
What is the NERVE bar, and how do I use the Comet Charge?
Flying close to the static without being hit fills the NERVE bar at the bottom left. When it's full, keep your steering finger down and tap with a second finger: your ship ignites and rams forward through keepers and static alike.
The Comet Charge isn't triggering.
It needs two fingers at once, and it only works when the NERVE bar is completely full and pulsing. Make sure your first finger is still touching the screen when the second one taps.
Do I have to wait for crops in real time?
Crops grow on a real clock, even when the game is closed — that's the point of the farm. But you never have to wait around: the first seed on each world sprouts in a minute, and the Night Market always offers free PATROL flights that pay sparks while things grow. You can also change the pace (Slow / Quick / Rapid) on your rocket at any time.
The game is too hard. Or too easy.
Tap your rocket and change MODE at any time: CADET for the story, PILOT for a fair flight. ACE — gold keepers and a random battlefield rule on every flight — comes with THE PILOT'S PACK.
How do I turn off the music, or choose a track?
On your rocket: MUSIC ON/OFF, and the SHIP RADIO to pick any of the seven tracks (or leave it on AUTO so the score follows the scene).
What are Dad's letters?
Your father left a letter on every world he crossed. The first one is in the roots of your first crop; the others turn up as each world wakes. There are eight, and they tell you what really happened out there. Read the ones you've found on your rocket under DAD'S LOG.
I lost my progress / I want to start over.
Your journey is saved on your device only. Deleting the app removes it from this device; a device backup you made earlier may still contain it. We cannot see, restore or delete it for you.
Is the story really free?
Yes. All eight worlds, every letter and the ending — nothing in the story is ever locked.
What is THE PILOT'S PACK?
One optional one-time purchase, for people who finish the story and want more sky. It adds ACE difficulty, DEEP PATROL (endless flights into the Static Belt once your father is home), THE GAUNTLET (replay any boss you have beaten) and three hull paints — sunrise, ghost and gold. Find it on your rocket. RESTORE PURCHASES is on the same card, and the purchase is handled entirely by Apple's App Store, so family sharing and Ask to Buy apply. No ads, no subscriptions, no data collection — ever. See the privacy policy.